Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70425) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Leatherworking in Forever
A crafting trade: it turns materials into gear, potions and tools, and adds three objects to the shared campfire.
- Recipes
- 595
- New in Forever
- 271
- Make an item
- 592
- Camp objects
- 3
Camp objects
What Leatherworking adds to the shared campfire. Each object replaces the one before it and keeps what it gave. One camp object per player at a fire.
Camp Tent Skill 20
Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
Made with: 5× Light LeatherTanning Rack Skill 140
Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour.
Made with: 5× Medium Leather, 3× Fine Thread, 2× Simple WoodSewing Machine Skill 300
Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour.
Made with: Undeath Engine, 5× Rugged Leather, Rune Thread
Everything you need, 52 kinds of reagent
- Heavy Scorpid Scale 316
- Heavy Leather 265
- Rugged Leather 209
- Light Leather 188
- Thick Leather 126
- Coarse Thread 105
- Ruined Leather Scraps 99
- Fine Thread 79
- Cured Heavy Hide 68
- Medium Leather 66
- Salt 46
- Silken Thread 42
- Deviate Scale 42
- Flask of Mojo 42
- Rune Thread 38
- Cured Light Hide 35
- Elixir of Ogre Strength 28
- Gray Dye 28
- Elixir of Greater Strength 28
- Vision Dust 28
- Dream Dust 28
- Cured Medium Hide 25
- Fine Leather Gloves 18
- Toughened Leather Gloves 18
- Item 211422 18
- Light Hide 14
- Elixir of Minor Strength 14
- Fine Leather Tunic 14
- Perfect Deviate Scale 14
- Elixir of Giant Growth 14
- Core of Earth 14
- Essence of Fire 14
- Thick Armor Kit 14
- Strange Dust 14
- Soul Dust 14
- Bolt of Runecloth 14
- Rugged Armor Kit 14
- Fel Hide 14
- Pristine Scale 14
- Medium Hide 11
- Green Dye 10
- Medium Armor Kit 7
- Elixir of Minor Agility 7
- Heavy Hide 7
- Fine Leather Belt 7
- Heavy Armor Kit 7
- Rugged Hide 7
- Heavy Silken Thread 7
- Refined Deeprock Salt 7
- Ogre Tannin 7
- Elemental Air 6
- Iron Buckle 3
How it is worked out: from skill 1, each skill point is gained with the recipe that costs the fewest reagents per point, counting 100% of crafts as a skill point while a recipe is orange, 75% while it is yellow and 25% while it is green. A recipe is used from the skill at which it turns yellow, when you can surely learn it; those chances are what players documented for Classic, not something Blizzard has published for Forever. A step marked “not yellow yet” borrows the recipe that turns yellow soonest, because nothing is yellow at that point; the skill its trainer asks for is not in the client, so check it in game. Recipes with a recovery time (transmutes, Mooncloth) are left out. The client does not say who teaches a recipe or where it drops, so the plan does not check that you can get each one.
Leveling 1 to 300
A route that uses the fewest reagents, worked out from the skill colours and reagents in the client: 409 crafts and 2,274 reagents in all. It counts items, not prices or how hard they are to find.
Recipes
All 595, from the client: 592 with their reagents, 271 not in Classic. The four numbers are the skills at which a recipe turns yellow, green and grey; an orange one is the skill it asks for.
595 recipes
- Dragonscale Leatherworking-
- Elemental Leatherworking-
- Tribal Leatherworking-
- -
- Camp Tent NewBuilds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Reagents: 5× Light Leather202325
- Light Leather Reagents: 3× Ruined Leather Scraps203040
- Light Armor Kit Reagents: Light Leather304560
- 404040
- 404040
- 405570