Tierhall

Reputation and factions

Every faction the Forever beta client lists for your reputation pane, with what the client says about it. The new ones are marked. The client does not say where reputation is earned, so this page does not either.

Factions
54
New against Classic
14
Exalted Legacy challenges
4

Official sourceGet to Know the Legacy System (opens in a new tab on Blizzard’s site)

Read from the game client of build 1.60.1.70425; “New” means Classic Era’s table of 1.15.9.70003 does not have it. “Opens at” is the standing the client gives a character who can earn it, with the usual limits: Neutral from 0, Friendly 3,000, Honored 9,000, Revered 21,000, Exalted 42,000. The city factions open to the races of each city, which the client lists race by race and this page does not repeat.

Alliance cities

  • Darnassus

    The Alliance capital is populated by Night Elves and is located in the island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.

  • Gnomeregan Exiles

    The former denizens of Gnomeregan, now living in exile in Ironforge and in league with the Alliance.

  • Ironforge

    This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.

  • Stormwind

    One of the last bastions of human power, this Alliance capital is ruled by the child king, Anduin Wrynn.

Horde cities

  • Darkspear Trolls

    This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.

  • Orgrimmar

    Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

  • Thunder Bluff

    Cairne Bloodhoof leads his people, the Proud Tauren, from this mighty Horde capital.

  • Undercity

    Led by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with the Horde and established this capital in the vast depths under the Ruins of Lordaeron.

Steamwheedle Cartel

  • Booty Bay

    This booming coastal city is run by Baron Revilgaz of the Blackwater Raiders. Mortal enemies of the Bloodsail Buccaneers and part of the Steamwheedle Cartel.

    Open to
    Everyone
    Opens at
    Neutral
  • Everlook

    This trading post is run by the goblins of the Steamwheedle Cartel and it sits in the crossroads of Winterspring's main trade routes.

    Open to
    Everyone
    Opens at
    Neutral
  • Gadgetzan

    Capital of the Steamwheedle Cartel and home to goblinhood's finest engineers, alchemists and merchants.

    Open to
    Everyone
    Opens at
    Neutral
  • PowderfuseNew

    A strong arm of the Steamwheedle Cartel, this port is home to seafaring sailors and back-alley dealers spanning the eastern sea trading routes.

    Open to
    Everyone
    Opens at
    Neutral
  • Ratchet

    Part of the Steamwheedle Cartel, this goblin city provides a neutral haven for those that wish to trade goods and services in the Barrens.

    Open to
    Everyone
    Opens at
    Neutral

Alliance battlegrounds

  • Silverwing SentinelsLegacy challenge

    Staunch defenders of Ashenvale, locked in battle against the Warsong Outriders in Warsong Gulch.

    Open to
    Alliance
    Opens at
    Neutral
  • Stormpike GuardLegacy challenge

    The Stormpike Dwarves have set up residence in Alterac Valley, where they're locked in battle with the Frostwolf Orcs.

    Open to
    Alliance
    Opens at
    Neutral
  • The League of ArathorLegacy challenge

    The League of Arathor seeks to reclaim lost land of Arathi Basin for their benefactors in Stormwind.

    Open to
    Alliance
    Opens at
    Neutral
  • Theramore Expeditionary ForceNew

    Loyal partisans for their city, the Theramore Expeditionary Force battles the Darkspear Raiders for control of the so-called Darkspear Islands.

    Open to
    Alliance
    Opens at
    Neutral

Horde battlegrounds

  • Darkspear RaidersNew

    Loyal to the troll nation, the Darkspear Raiders battle the Theramore Expeditionary Force for control of their ancestral Darkspear Islands.

    Open to
    Horde
    Opens at
    Neutral
  • Frostwolf ClanLegacy challenge

    The Frostwolf Clan seeks to drive out the dwarves of the Stormpike Expedition from Alterac Valley.

    Open to
    Horde
    Opens at
    Neutral
  • The DefilersLegacy challenge

    The Defilers seek to claim Arathi Basin's valuable resources for the Horde.

    Open to
    Horde
    Opens at
    Neutral
  • Warsong OutridersLegacy challenge

    Fierce orcs of the Warsong Clan, locked in battle against the Silverwing Sentinels in Warsong Gulch.

    Open to
    Horde
    Opens at
    Neutral

Other factions

  • Argent Dawn

    An organization focused on protecting Azeroth from the threat of the Scourge. Strongholds of the Argent Dawn can be found in the Eastern and Western Plaguelands.

    Open to
    Everyone
    Opens at
    Neutral
  • Azeroth Commerce Authority

    Originally commissioned to facilitate trade across the Eastern Kingdoms, the ACA now maintains supply routes to Alliance forces worldwide.

    Open to
    Alliance
    Opens at
    Neutral
  • Barkskin BurrowNew

    The Barkskin are among the few furbolg tribes untouched by corruption, and dedicate themselves to safeguarding their spiritual heritage to bring harmony back to Hyjal.

    Open to
    Everyone
    Opens at
    Hostile
  • Bloodsail Buccaneers

    These bloodthirsty corsairs are the bane of many a merchant in the high seas. Sworn enemies of Booty Bay.

    Open to
    Everyone
    Opens at
    Hated
  • Bolder'ok ClanNew

    Exiled for betraying their false prophets, these former members of the Twilight's Hammer seek to forge their own path.

    Open to
    Horde
    Opens at
    Neutral
  • Brood of Nozdormu

    The descendants of the Bronze Dragonflight are the guardians of time and care little for the mortal races.

    Open to
    Everyone
    Opens at
    Hated
  • Brotherhood of the HorseNew

    Outcast members of Stormwind's cavalry, these former riders started anew in the unexplored lands along the eastern coast, establishing their home, new relationships, and trade routes.

    Open to
    Alliance
    Opens at
    Neutral
  • Cenarion Circle

    The druids of Cenarion Circle are guardians of nature and make their home in tranquil Moonglade.

    Open to
    Everyone
    Opens at
    Neutral
  • Cenarion ScoutsNew

    The Cenarion Scouts are young nature enthusiasts dedicated to exploring and protecting the wilds of Azeroth.

    Open to
    Everyone
    Opens at
    Neutral
  • Darkmoon Faire

    A traveling fair that showcases the weird and the extraordinary. Often spotted in Elwynn Forest and Mulgore.

    Open to
    Everyone
    Opens at
    Neutral
  • Durotar Supply and Logistics

    The Horde's robust supply network fuels its rapid expansion across Kalimdor and beyond.

    Open to
    Horde
    Opens at
    Neutral
  • Earthen RingNew

    The Earthen Ring is a loose collective of Horde-aligned shamans and druids who seek to maintain and nurture the balance of nature on Azeroth.

  • Emerald Wardens

    A hastily-organized group of Druids, working with both the Alliance and the Horde to stop the Nightmare Incursions.

    Open to
    Everyone
    Opens at
    Neutral
  • Gelkis Clan Centaur

    These centaur have made their home in the southern region of Desolace. Mortal enemies of the Magram Centaur.

    Open to
    Everyone
    Opens at
    Neutral
  • Guardians of HyjalNew

    Charged with the protection and preservation of Mount Hyjal, this splinter faction of the Cenarion Circle welcomes any who are willing to push back the forces of evil.

    Open to
    Everyone
    Opens at
    Neutral
  • High OrderNew

    The High Order are the Skyborne descendants of the Highborne magisters of Eldre'Thalas. Having spent the past 10,000 years in the realm of Skywall, members of the High Order seek to reclaim the ancient arcane knowledge of their forebears.

  • Hydraxian Waterlords

    These elementals have made their home on the islands east of Azshara. Sworn enemies of the armies of Ragnaros.

    Open to
    Everyone
    Opens at
    Neutral
  • Kirin TorNew

    An elite cadre of the most powerful wizards in the world and the ruling conclave of magi that leads the magical nation of Dalaran.

  • Magram Clan Centaur

    These centaur have made their home in the eastern region of Desolace. Mortal enemies of the Gelkis Centaur.

    Open to
    Everyone
    Opens at
    Neutral
  • Moro'gai

    The client has no description for it.

    Open to
    Everyone
    Opens at
    Neutral
  • Nightclaw DruidsNew

    The secretive druids of the Shadowgale Forest. They operate independently, apart from any other faction on Zephras Isle.

  • Ravasaur Trainers

    The ravasaurs of Un'Goro Crater are incredibly deadly, but a few individuals have learned how to tame them.

    Open to
    Horde
    Opens at
    Neutral
  • Ravenholdt

    This guild of thieves and assassins welcomes only those of extraordinary prowess into its fold. Sworn rivals of the Syndicate.

    Open to
    Everyone
    Opens at
    Neutral
  • Shatterspear Trolls

    The client has no description for it.

    Open to
    Everyone
    Opens at
    Neutral
  • Shen'dralar

    A remnant of the once powerful elves living in Dire Maul, yet still wise and knowledgeable about great secrets.

    Open to
    Everyone
    Opens at
    Neutral
  • Syndicate

    A primarily human criminal organization that operates mostly out of the Alterac Mountains and Hillsbrad Foothills.

    Open to
    Everyone
    Opens at
    Hated
  • The WatchersNew

    An order of powerful jailers and marshals of night elf society. They stand vigilant to ensure that no threat can ever escape their extensive underground network of prisons.

    Open to
    Everyone
    Opens at
    Neutral
  • Thorium Brotherhood

    The dwarves of the Thorium Brotherhood epitomize excellence in craftsmanship and are bent on unlocking the secrets of Blackrock Mountain.

    Open to
    Everyone
    Opens at
    Neutral
  • Timbermaw Hold

    As one of the last uncorrupted furbolg tribes, the Timbermaw seek to preserve their spiritual ways and end the suffering of their brethren.

    Open to
    Everyone
    Opens at
    Hostile
  • Wildhammer Clan

    Though not a part of the Alliance, the dwarves of Aerie Peak have opened their doors to it and hold the Horde as enemies.

  • WindshapersNew

    The Windshapers are shamanistic spiritual leaders of the Skyborne people on Zephras Isle. They honor the elements and seek to gain a better understanding of the nature of the elemental plane to protect the shen'dorei way of life within Skywall.

  • Wintersaber Trainers

    This small group of reclusive night elves raises and trains wintersabers in the Winterspring area.

    Open to
    Alliance
    Opens at
    Neutral
  • Zandalar Tribe

    These trolls have come to Yojamba Isle in an effort to recruit help against the resurrected Blood God and his Atal'ai Priests in Zul'Gurub.

    Open to
    Everyone
    Opens at
    Neutral

Exalted reputation for Legacy points

Four of the Legacy challenges ask for Exalted reputation, each worth one Legacy Point. The first three name the battleground factions above. The fourth names the horde or alliance faction of the Southseas Archipelago battleground; the client’s new battleground factions are the Darkspear Raiders and the Theramore Expeditionary Force, but the challenge text does not name them, so that link is not confirmed. Both factions belong to the new Battle for the Darkspear Islands. Blizzard’s Legacy announcement (opens in a new tab)

  • Reach exalted reputation with the Frostwolf Clan or Stormpike Guard
  • Reach exalted reputation with the Defilers or League of Arathor
  • Reach exalted reputation with the Warsong Outriders or Silverwing Sentinels
  • Reach exalted reputation with the horde or alliance faction at the Southseas Archipelago battleground

See all Legacy challenges and plan your perks