Tierhall

Patch notes

What each beta build changed, class by class, newest first. Open a class to see its buffs, nerfs and other changes.

Official sourceBeta development notes (opens in a new tab on Blizzard’s site)

Blizzard postsOct 15 - WoW Forever Stress Test 21 October18 posts
  1. A quiet build: talents, spells, racials and items did not change.

  2. A small update: talents, spells and racials did not change. Items: 23 new.

    Items 23 new items

  3. An update with 10 buffs, 11 nerfs and 32 other changes; 7 classes are touched, most of all Shaman, Paladin and Priest. 4 new talents and 4 talents gone. Items: 6 new and 318 changed. Blizzard's notes also cover gamepad support, items, legacy system, quests and player versus player.

    • Added a new tutorial experience for new players.
    • Improved control over Lighting ‘Bloom Intensity’ in options to be a slider that has moved to the ‘Advanced’ graphics section.
    • Added ‘Auto Attack/Auto Shot’ setting. If enabled, Hunters will automatically switch between auto attack and auto shot. This is now also supported for gamepad.
    • Racial abilities have been updated.
    Shaman1 buffs3 nerfs8 other changes
    • Talents
    • Change
      Tidal FocusMoved from tier 2 to tier 1.Seen in the game files
    • Change
      Totemic FocusMoved from tier 1 to tier 2.Seen in the game files
    • Change
      Elemental MasteryNew talent: Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by -0.5.1 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Seen in the game files
    • Change
      Lava BurstMoved from tier 7 to tier 5.Seen in the game files
    • Change
      EarthboundMoved from tier 5 to tier 4.Seen in the game files
    • Change
      Elemental WardingMoved from tier 2 to tier 3.Seen in the game files
    • Change
      Elemental AlacrityMoved from tier 3 to tier 2.Seen in the game files
    • Change
      Call of ThunderRemoved from the tree.Seen in the game files
    • Nerf
      Elemental Reach20 instead of 15.Seen in the game files
    • Elemental
    • Nerf
      Lava Burst107 to 139 instead of 143 to 185.Seen in the game files
    • Nerf
      Elemental Reach20 instead of 15.Seen in the game files
    • Elemental Combat
    • Buff
      Fire NovaCost 375 Mana instead of 520 Mana; 226 to 252 instead of 396 to 442. (rank 5)Seen in the game files
    Paladin4 nerfs6 other changes
    • Talents
    • Nerf
      Improved Seals1% instead of 3%.Seen in the game files
    • Nerf
      Shield Specialization4% instead of 6%.Seen in the game files
    • Protection
    • Change
      RevokeNew in this build: Remove target party or raid member's Salvation or Mass Salvation.Seen in the game files
    • Change
      SalvationNew in this build: Reduces all threat generated by target party member by 30% for 1 hour.Seen in the game files
    • Change
      Mass SalvationNew in this build: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.Seen in the game files
    • Change
      Blessing of SalvationRemoved from the spellbook.Seen in the game files
    • Change
      Greater Blessing of SalvationRemoved from the spellbook.Seen in the game files
    • Nerf
      Righteous Fury90% instead of 60%. (rank 2)Seen in the game files
    • Nerf
      Seal of FuryTrained at level 26 instead of 25. (rank 3)Seen in the game files
    • Holy
    • Change
      Sense UndeadRemoved from the spellbook.Seen in the game files
    Priest1 nerfs6 other changes
    • Talents
    • Change
      Dark InspirationNew talent: Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.Seen in the game files
    • Change
      Improved Mind BlastMoved from tier 3 to tier 2.Seen in the game files
    • Change
      Mental StrengthMoved from tier 4 to tier 2.Seen in the game files
    • Change
      Improved Power Word: ShieldMoved from tier 2 to tier 3.Seen in the game files
    • Change
      Improved FadeRemoved from the tree.Seen in the game files
    • Change
      Shadow AffinityRemoved from the tree.Seen in the game files
    • Shadow Magic
    • Nerf
      Devouring PlagueCooldown 24 sec instead of 1 min. (rank 6)Seen in the game files
    Mage1 nerfs4 other changes
    • Talents
    • Change
      Missile BarrageMoved from tier 4 to tier 1.Seen in the game files
    • Change
      Arcane Blast30 to 34 instead of 50 to 58; 15% instead of 10%; 15 instead of 8.Seen in the game files
    • Change
      Arcane WrathNew talent: Launches a projectile of pure Arcane energy at the enemy target, causing 108 to 132 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.Seen in the game files
    • Nerf
      Ice Lance200% instead of 300%.Seen in the game files
    • Frost
    • Change
      Frost BlastNew in this build: Quickly launch a weak blast of frost at the enemy, causing 73 to 81 Frost damage and slowing movement speed by 40% for 9 sec.Seen in the game files
    Warlock3 other changes
    • Talents
    • Change
      Grim ReachNew talent: Increases the range of your Affliction spells by 20%.Seen in the game files
    • Change
      MaledictionRemoved from the tree.Seen in the game files
    • Demonology
    • Change
      Portal of SummoningCost 100% of base mana instead of 12% of base mana; Cooldown 1 hr instead of 2 min.Seen in the game files
    Orc1 buffs1 nerfs1 other changes
    • Racial
    • Buff
      Shatter Curse5% instead of 15%.Seen in the game files
    • Change
      SavageNew racial: Increases your critical strike chance with all spells and abilities by 1%.Seen in the game files
    • Nerf
      Blood FuryCooldown 3 min instead of 2 min.Seen in the game files
    High Order Skyborne2 buffs1 other changes
    • Racial
    • Buff
      Walk on AirCooldown 1.5 min instead of 2 min.Seen in the game files
    • Buff
      Wind Blessed3% instead of 1%.Seen in the game files
    • Change
      Read LeylineNew racial: Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.Seen in the game files
    Tauren2 buffs
    • Racial
    • Buff
      Endurance2% instead of 1%.Seen in the game files
    • Buff
      War StompCooldown 1.5 min instead of 2 min.Seen in the game files
    Windshaper Skyborne2 buffs
    • Racial
    • Buff
      Walk on AirCooldown 1.5 min instead of 2 min.Seen in the game files
    • Buff
      Wind Blessed3% instead of 1%.Seen in the game files
    Hunter1 other changes
    • Marksmanship
    • Change
      Multi-ShotCast Instant instead of 0.5 sec cast.Seen in the game files
    Druid1 nerfs
    • Feral Combat
    • Nerf
      Shred80 instead of 180. (rank 5)Seen in the game files
    Human1 other changes
    • Racial
    • Change
      RuthlessNew racial: Increases your critical strike chance with all spells and attacks by 2%.Seen in the game files
    Dwarf1 other changes
    • Racial
    • Change
      Earth FuryNew racial: Increases your critical strike bonus to damage and healing by 2%.Seen in the game files
    Undead1 buffs
    • Racial
    • Buff
      Touch of the Grave30% instead of 10%.Seen in the game files
    Troll1 buffs
    • Racial
    • Buff
      Regeneration20% instead of 10%; 20% instead of 10%.Seen in the game files

    Items 6 new items, 318 changed items

    Blizzard’s post: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab)

  4. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70338, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  5. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70334, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  6. A small update: talents, spells and racials did not change. Items: 3 new.

    Items 3 new items

  7. An update with 12 buffs, 9 nerfs and 44 other changes; 8 classes are touched, most of all Warrior, Druid and Hunter. 3 new talents and 4 talents gone. Items: 21 new and 153 changed. Blizzard's notes also cover items, player versus player, professions, quests and user interface.

    • Now available for testing: the new City of Dalaran dungeon.
    • Players will once again be able to swap multiple weapons within the same GCD, for example via a macro to swap from a two-handed weapon, to a sword and shield.
    • The experience earned from killing creatures in dungeons has been increased by approximately 20%.
    • Fixed a bug that reduced XP granted to players who were in a party with higher-level players killing lower-level enemies.
    • Developers’ notes: There have been several bugs in the calculation of Rage gained from taking damage, and the bugs are fixed in this build. The typical Warrior or Druid should be gaining more Rage from taking damage.
    • Fixed a bug where the Rage calculation was incorrectly using the player’s health to determine Rage gained, instead of an expected creature’s health. This incorrectly resulted in less Rage earned while wearing more Stamina gear.
    Warrior2 buffs2 nerfs19 other changes
    • Change
      Demoralizing ShoutDemoralizing Shout: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.Blizzard’s notes
    • Arms
    • Change
      Deep WoundsDeep Wounds is once again a required talent to reach Impale.Blizzard’s notes
    • Change
      Deep WoundsFixed a bug where Deep Wounds was scaling with attack power for your Offhand weapon.Developers’ note: Deep Wounds does not scale with Attack Power but is a rolling DoT compared to Classic/Vanilla.Blizzard’s notes
    • Talents
    • Buff
      Bloodthirst45% instead of 35%.Seen in the game files
    • Change
      Furious PrecisionNew talent: Increases your chance to hit with off-hand attacks by 10%.Seen in the game files
    • Change
      Focused RageMoved from tier 6 to tier 5.Seen in the game files
    • Change
      BastionMoved from tier 5 to tier 6.Seen in the game files
    • Change
      Improved Shield BashMoved from tier 5 to tier 4.Seen in the game files
    • Change
      Improved DisarmMoved from tier 4 to tier 3.Seen in the game files
    • Change
      Improved RevengeMoved from tier 3 to tier 2.Seen in the game files
    • Change
      Improved BloodrageMoved from tier 2 to tier 1.Seen in the game files
    • Change
      AnticipationMoved from tier 1 to tier 2.Seen in the game files
    • Change
      Improved Berserker RageMoved from tier 6 to tier 5.Seen in the game files
    • Change
      Lingering RageNew talent: Increases the time before your Rage begins to decay after leaving combat by 0 sec.Seen in the game files
    • Change
      Gore DrinkerNew talent: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.1% of your maximum Health.Seen in the game files
    • Change
      Iron WillMoved from tier 2 to tier 1.Seen in the game files
    • Change
      PrecisionRemoved from the tree.Seen in the game files
    • Change
      Improved CleaveRemoved from the tree.Seen in the game files
    • Change
      Boundless RageRemoved from the tree.Seen in the game files
    • Change
      ToughnessRemoved from the tree.Seen in the game files
    • Nerf
      Dual Wield Specialization5% instead of 10%.Seen in the game files
    • Nerf
      Raging Blows3 instead of 2.Seen in the game files
    • Fury
    • Buff
      Berserker RageTrained at level 30 instead of 32.Seen in the game files
    Druid3 buffs2 nerfs6 other changes
    • Buff
      Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (Was 75%).Blizzard’s notes
    • Buff
      Bear Form and Dire Bear FormBear Form and Dire Bear Form: Threat bonus increased to 50% from 30%.Blizzard’s notes
    • Buff
      The effects that override shapeshifting now more closely resemble Classic wow.Developers’ note: The Druid’s form is a critical piece of information in combat and preserving the ability for players to see what form the Druid is currently in is important. We appreciate the desire for Druid players to still transform, so there are effects that will still work, it is just now much more limited and largely based on if that transform has other benefits (for example, Noggenfogger Elixir will still transform you because it lets you breathe underwater.)Blizzard’s notes
    • Change
      Cat FormFixed a bug where Druids couldn’t use Mana Potions while in Bear/Dire Bear/Cat Form.Blizzard’s notes
    • Change
      Cat FormFixed an issue where Cat Form was reducing your maximum health.Blizzard’s notes
    • Change
      Demoralizing RoarDemoralizing Roar: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.Blizzard’s notes
    • Change
      WrathWrath: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Nerf
      ThornsThe base damage of Thorns has been returned to the Vanilla WoW values and the spell power ratio has been reduced to 6% (was 13.3%).Blizzard’s notes
    • Feral
    • Change
      Predatory InstinctsPredatory Instincts: This talent has been renamed “Natural Instinct” and now also increases spell healing by 12/25% of Intellect.Blizzard’s notes
    • Change
      Thick HideThick Hide: This talent is now properly implemented in code, rather than script, resolving some bugs with equipping gear while shapeshifted not triggering it.Blizzard’s notes
    • Nerf
      Shifting PowerShifting Power can no longer be used while already at Full Energy.Blizzard’s notes
    Hunter5 buffs2 nerfs3 other changes
    • Buff
      DisengageDisengage: Threat reduction was intended to be doubled but was missed. Now implemented.Blizzard’s notes
    • Change
      Fixed a bug causing Hunter pets to gain health repeatedly when low health.Blizzard’s notes
    • Beast Mastery
    • Buff
      Unleashed FuryUnleashed Fury now correctly increases your pet’s damage.Blizzard’s notes
    • Marksmanship
    • Buff
      Improved Concussive ShotImproved Concussive Shot now has the correct chance to activate.Blizzard’s notes
    • Survival
    • Buff
      Improved Wing ClipImproved Wing Clip now has the correct chance to activate and reduced chance to activate if using ranks substantially below your current level.Blizzard’s notes
    • Buff
      Expose PreyExpose Prey now lasts 10 sec (was 5).Blizzard’s notes
    • Change
      Immolation TrapCost No cost instead of 245 Mana; Cooldown No cooldown instead of 30 sec; Range 10 yd range instead of No range. (rank 5)Seen in the game files
    • Change
      Immolation Trap EffectRemoved from the spellbook.Seen in the game files
    • Nerf
      EntrapmentEntrapment now correctly has diminishing returns.Blizzard’s notes
    • Nerf
      EntrapmentEntrapment now correctly only activates on Frost Trap’s initial activation, not periodically.Blizzard’s notes
    Shaman1 buffs5 other changes
    • Change
      Flametongue TotemFlametongue Totem will now correctly use the target’s attack speed if they are Shapeshifted, instead of using the speed of their equipped weapon.Blizzard’s notes
    • Change
      Lightning BoltLightning Bolt: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Elemental
    • Buff
      Elemental FocusElemental Focus is no longer activated and immediately consumed when using Fire Nova.Blizzard’s notes
    • Restoration
    • Change
      Water ShieldWater Shield now accurately displays the mana restored in the buff tooltip.Blizzard’s notes
    • Change
      Water ShieldWater Shield no longer says it has a 15 second cooldown (it didn’t have one).Blizzard’s notes
    • Change
      Mana Tide TotemMana Tide Totem will once again display its visual when pulsing.Blizzard’s notes
    Priest1 buffs2 nerfs2 other changes
    • Change
      SmiteSmite: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Change
      Lesser Heal and HealLesser Heal and Heal: The base points of ranks 1-3 of Lesser Heal and ranks 1-2 of Heal have been adjusted to make the growth rate of this family of spells up to Heal Rank 3 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Discipline
    • Buff
      HealHealing done by Penance has been increased on Penance ranks 2 and 4.Blizzard’s notes
    • Nerf
      PenanceReduced Penance spell damage and healing to resolve a bug where it was being treated like a 3-second channel instead of a 2 -second channel.Blizzard’s notes
    • Nerf
      PenanceAdjusted Penance mana costs so that it has a consistent advantage in mana efficiency over the Heal/Greater Heal family of spells. Rank 1 mana cost was increased by 50%.Blizzard’s notes
    Mage4 other changes
    • Change
      ImpactFixed an issue where Impact could proc off of Flamestrike’s periodic damage.Blizzard’s notes
    • Change
      FrostboltFrostbolt: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Change
      FireballFireball: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Change
      Arcane MissilesArcane Missiles: The base points and points per level of ranks 1-3 of this spell have been adjusted to make the growth rate of ranks 1-4 more consistent, and new ranks always an upgrade.Blizzard’s notes
    Warlock3 other changes
    • Change
      A Warlock’s current pet will now be stunned while summoning a new pet.Blizzard’s notes
    • Change
      Shadow BoltShadow Bolt: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.Blizzard’s notes
    • Demonology
    • Change
      Demonic BrandDemonic Brand bonus pet damage now only does high threat when it deals Shadow damage.Blizzard’s notes
    Paladin1 nerfs1 other changes
    • Change
      Retribution AuraFixed an issue with Retribution Aura that caused it to use the target being struck’s spell power instead of the casting Paladin’s spell power.Blizzard’s notes
    • Nerf
      Retribution AuraThe base damage of Retribution Aura has been returned to the Vanilla WoW values (about a 33% reduction) and the spell power ratio has been reduced to 6% (was 13.3%).Blizzard’s notes
    Undead1 other changes
    • Change
      Will of the ForsakenFixed an issue where Will of the Forsaken could sometimes not be used while asleep or charmed.Blizzard’s notes

    Items 21 new items, 153 changed items

    Blizzard’s post: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab)

  8. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70235, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  9. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70205, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  10. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70170, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  11. A hotfix with 9 buffs, 6 nerfs and 10 other changes; only Warrior is touched.

    Warrior9 buffs6 nerfs10 other changes
    • Buff
      Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).Blizzard’s notes
    • Change
      Dual Wield SpecializationFixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.Developers’ note: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.Blizzard’s notes
    • Fury
    • Buff
      Raging BlowsRaging Blows now reduces the Rage cost of your Cleave and Whirlwind abilities by 3.Blizzard’s notes
    • Buff
      EnrageEnrage is no longer required to reach the Flurry talent.Blizzard’s notes
    • Buff
      Improved Berserker RageImproved Berserker Rage moved to Row 5 of Fury (Was Row 6).Blizzard’s notes
    • Buff
      BloodthirstBloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).Blizzard’s notes
    • Change
      Lingering RageNew Talent Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.Blizzard’s notes
    • Change
      Improved CleaveThe Improved Cleave talent has been removed.Blizzard’s notes
    • Change
      Boundless RageThe Boundless Rage talent has been removed.Blizzard’s notes
    • Change
      Furious PrecisionNew Talent Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.Blizzard’s notes
    • Change
      Death WishDeath Wish is now required to reach the Flurry talent.Blizzard’s notes
    • Change
      Gore DrinkerNew Talent Gore Drinker in Row 6 of Fury, requires the Enrage talent. Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health.Blizzard’s notes
    • Nerf
      Booming VoiceBooming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.Blizzard’s notes
    • Nerf
      Unbridled WrathUnbridled Wrath no longer grants twice as much Rage to two-handed weapons.Blizzard’s notes
    • Nerf
      Blood CrazeBlood Craze no longer activates off of Bloodthirst casts.Blizzard’s notes
    • Nerf
      Raging BlowsRaging Blows no longer causes your Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.Blizzard’s notes
    • Nerf
      Dual Wield SpecializationDual Wield Specialization no longer grants hit to your off-hand attacks.Blizzard’s notes
    • Nerf
      Berserker RageBerserker Rage is now available at level 30 (Was 32)Blizzard’s notes
    • Protection
    • Buff
      Improved BloodrageImproved Bloodrage moved to Row 1 (Was Row 2).Blizzard’s notes
    • Buff
      Improved RevengeImproved Revenge moved to Row 2 (Was Row 3).Blizzard’s notes
    • Buff
      Improved DisarmImproved Disarm moved to Row 3 (Was Row 4).Blizzard’s notes
    • Buff
      Improved Shield BashImproved Shield Bash moved to Row 4 (Was Row 5).Blizzard’s notes
    • Change
      Iron WillIron Will moved to the Row 1 of Protection (Was Row 2 of Fury).Blizzard’s notes
    • Change
      AnticipationAnticipation moved to Row 2 (Was Row 1).Blizzard’s notes
    • Change
      ToughnessToughness has been removed.Blizzard’s notes

    Blizzard’s post: Warrior Updates in Today's Beta Build (opens in a new tab)

  12. An update with 12 buffs, 5 nerfs and 27 other changes; 9 classes are touched, most of all Druid, Hunter and Mage. Items: 3 new and 105 changed. Blizzard's notes also cover cooldown manager, gamepad support, player versus player, professions and quests.

    • Players can now level up to a maximum of level 30.
    • New Dungeon - Excavation Site: Wetlands (26-31).
    • There are now barbershops in Darnassus and Thunder Bluff, all barbershops now have barbers working at them, and city guards will give directions to barbershops.
    Druid3 buffs8 other changes
    • Buff
      Bear FormBear Form and Dire Bear Form now generate 75% increased Rage when landing a Critical Strike.Blizzard’s notes
    • Buff
      Faerie FireFaerie Fire no longer resets your swing timer when used.Blizzard’s notes
    • Change
      SwipeFixed a bug causing Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid’s attack power.Developers’ note: The tooltip will not update correctly until a future update.Blizzard’s notes
    • Change
      Tiger’s FuryTiger’s Fury has been removed.Blizzard’s notes
    • Change
      All Shapeshift Forms are now IMMUNE to Disarm effects.Developers’ note: This is a gameplay adjustment to match how it felt in original WoW. If a Druid gets disarmed before entering a form, their form will not remove the Disarm effect, and they will also deal reduced damage for the duration of the disarm effect, so disarming a Druid before they shift will result in them dealing reduced damage.Blizzard’s notes
    • Feral
    • Buff
      Primal BitePrimal Bite: Threat generated by this ability has been roughly doubled.Blizzard’s notes
    • Change
      King of the JungleThe King of the Jungle talent has been removed.Blizzard’s notes
    • Change
      Tiger’s FuryTiger’s Fury has been removed.Blizzard’s notes
    • Change
      Shifting PowerConnected to Shredding Attacks in the 4th row is a new talent - Shifting Power. Cat Form Only. 16 second cooldown. Costs 55% of Base Mana. Instantly convert 55% of Base Mana into 40 Energy. Shifting Power’s cost is reduced by effects that reduce the cost of Shapeshifting. Shifting Power costs the same amount of Mana as Cat Form.Blizzard’s notes
    • Change
      Improved Shifting PowerConnected to Shifting Power in the 5th row is a new talent - Improved Shifting Power. Reduces the cooldown of your Shifting Power spell by 4/8 seconds.Blizzard’s notes
    • Feral Combat
    • Change
      Tiger's FuryRemoved from the spellbook.Seen in the game files
    Hunter2 buffs3 other changes
    • Marksmanship
    • Buff
      Sniper ShotThe 31st talent Sniper Shot now has a 45-yard Range and increases the range of your next 3 shots made within 10 seconds by 10 yards.Blizzard’s notes
    • Change
      Improved StingsIcon for Improved Stings changed to be more Vanilla feeling.Blizzard’s notes
    • Survival
    • Buff
      DeflectionDeflection’s Parry increase changed to 1/2/3/4/5% (Was 2/4/6/8/10%).Blizzard’s notes
    • Change
      Icon for Predator’s Edge changed to be more Vanilla feeling.Blizzard’s notes
    • Pets
    • Change
      Aggressive Mode has been brought back and can be found under the pet tab in your spell book.Developers’ note: There were some tameable beasts with ranks of pet abilities that were too high level for that creature. They have all been fixed. This could result in a bug where your pet “forgot” the pet ability which should not happen after this fix.Blizzard’s notes
    Mage1 buffs1 nerfs3 other changes
    • Nerf
      All Mage scrolls from comprehension have had an additional balance pass and can no longer be cast while moving.Blizzard’s notes
    • Fire
    • Buff
      Improved ScorchImproved Scorch’s Fire Vulnerability will not roll a second time to see if it resists.Blizzard’s notes
    • Change
      Hot StreakHot Streak has been renamed to Heating Up, since it is no longer dependent on having a ‘streak’.Blizzard’s notes
    • Change
      CombustionThe number of charges of Combustion has returned to 3 (was 4).Blizzard’s notes
    • Frost
    • Change
      Winter’s Chill’s application does not roll to see if it is resisted, since the original spell needed to hit.Blizzard’s notes
    Warlock1 nerfs4 other changes
    • Change
      Drain SoulDrain Soul is now correctly interrupted if the Warlock begins casting another spell.Blizzard’s notes
    • Change
      HellfireHellfire can now critically strike.Blizzard’s notes
    • Nerf
      The Incubus pet model has been replaced with a lower resolution model.Blizzard’s notes
    • Affliction
    • Change
      Soul HarvestingSoul Harvesting has been renamed to Soul Harvest. It now correctly grants its 50/100% increase to Mana regeneration.Blizzard’s notes
    • Pets
    • Change
      Aggressive Mode is back and can be found under the pet tab in your spell book.Blizzard’s notes
    Priest2 buffs2 other changes
    • Change
      Devouring PlagueDevouring Plague can now correctly critically strike.Blizzard’s notes
    • Change
      Shadow Word: DeathFixed an issue where Shadow Word: Death was always benefitting from the Early Demise talent regardless of the target’s health %.Blizzard’s notes
    • Discipline
    • Buff
      Inner FocusInner Focus no longer applies its Critical Strike increase to Periodic Effects.Blizzard’s notes
    • Shadow
    • Buff
      Shadow WeavingShadow Weaving can no longer fail to apply.Blizzard’s notes
    Shaman2 buffs2 other changes
    • Buff
      Ghost WolfGhost Wolf should now be more visible while in well-lit areas.Blizzard’s notes
    • Change
      Disease Cleansing TotemFixed an issue where Disease Cleansing Totem wasn’t a 5-minute duration.Blizzard’s notes
    • Change
      Totemic RecallFixed an issue where Totemic Recall was not restoring Mana.Blizzard’s notes
    • Enhancement
    • Buff
      Flametongue Weapon32 to 101 instead of 31 to 100. (rank 6)Seen in the game files
    Warrior2 buffs1 nerfs1 other changes
    • Buff
      Players now generate 75% increased Rage when landing a critical strike with a basic attack.Blizzard’s notes
    • Change
      RendRend and Sunder Armor will now instantly tap enemies to the Warrior.Blizzard’s notes
    • Nerf
      Heroic StrikeQueueing Heroic Strike will no longer increase off-hand hit chance.Blizzard’s notes
    • Arms
    • Buff
      Spearing StrikeSpearing Strike no longer requires a 2handed weapon. Spearing Strike requires Battle Stance.Blizzard’s notes
    Paladin1 nerfs1 other changes
    • Retribution
    • Change
      Champion of the LightChampion of the Light’s Intellect to Spell Damage ratio changed to 20/40/60% (Was 33/66/100%).Developers’ note: Champion of the Light had a tooltip issue saying it increased Healing; it did not. This tooltip has been removed.Blizzard’s notes
    • Talents
    • Nerf
      Holy Shield30% instead of 20%.Seen in the game files
    Rogue2 other changes
    • Change
      Expose ArmorFixed an issue where Expose Armor missing would cause you to lose all of your combo points.Blizzard’s notes
    • Subtlety
    • Change
      SetupSetup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.Blizzard’s notes
    Gnome1 nerfs
    • Nerf
      Eureka!Eureka! no longer benefits periodic effects at all. Channeled spells do not count as periodics.Blizzard’s notes
    Undead1 other changes
    • Change
      CannibalizeCannibalize cannot be used if the caster is IMMUNE to Physical damage.Blizzard’s notes

    Items 3 new items, 105 changed items

    Blizzard’s post: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab)

  13. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70058, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  14. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70009, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  15. An update with 30 buffs, 10 nerfs and 26 other changes; 9 classes are touched, most of all Paladin, Shaman and Druid. 1 talent gone. Items: 66 new and 248 changed. Blizzard's notes also cover cooldown manager, gamepad support and items.

    • If you have not recently changed your talents, the cost is now 1 silver to re-spec. This is temporary for the Beta only. After your first talent reset, the subsequent cost will be much higher, but it will drop to 1 silver after 1 hour has passed.
    Paladin7 buffs1 nerfs8 other changes
    • Buff
      Righteous FuryRighteous Fury: Holy threat increase increased to 60% (was 90%).Blizzard’s notes
    • Change
      Retribution AuraRetribution Aura will now dynamically update its values based on the caster’s spell power.Blizzard’s notes
    • Change
      Flash of LightFixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.Blizzard’s notes
    • Change
      ConsecrationFixed various issues with Consecration. Fixed an issue where Consecration would fail to apply its increased damage effect to some targets. Fixed an issue where Consecration’s Z axis wasn’t functioning consistently. Fixed an issue where Consecration could pull targets vertically above or below the caster.Blizzard’s notes
    • Change
      Holy StrikeHoly Strike’s % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%). Developers’s notes: This increases Holy Strike’s damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn’t always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.Blizzard’s notes
    • Change
      Fixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.Blizzard’s notes
    • Holy
    • Buff
      Holy StrikeHoly Strike’s cooldown lowered to 10 seconds (was 12 seconds).Blizzard’s notes
    • Buff
      Improved Holy StrikeImproved Holy Strike removed from the Talent Tree.Developers’ note: Even though there are sometimes cases where talents feel ‘required’ by classes, like Relentless Strikes for Rogues, having one that reduces the cooldown of a core ability so early on in a healing talent tree made this feel like a talent that was required. So we’ve removed it and made its behavior baseline.Blizzard’s notes
    • Buff
      Holy PowerHoly Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.Blizzard’s notes
    • Change
      Light’s Vigil’s tooltip has been reorganized to make it more clear that the damage component is the only version that returns some of the Mana cost.Blizzard’s notes
    • Retribution
    • Buff
      Two-Handed Weapon SpecializationTwo-Handed Weapon Specialization’s damage increase reduced to 2/4/6% (was 3/6/9%).Blizzard’s notes
    • Buff
      Sacred ArbiterSacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).Blizzard’s notes
    • Buff
      Twist of LightTwist of Light now additionally reduces the Mana cost of your Seal spells by 20%.Blizzard’s notes
    • Change
      VengeanceVengeance now activates off of non-periodic critical strikes.Blizzard’s notes
    • Nerf
      VengeanceVengeance’s maximum stacks lowered to 3 (was 5).Blizzard’s notes
    • Talents
    • Change
      CrusadeRemoved from the tree.Seen in the game files
    Shaman5 buffs4 nerfs3 other changes
    • Buff
      Lightning BoltLightning Bolt: Damage on ranks 3 and 4 increased to make these spells always upgrades over previous ranks (despite changing cast times).Blizzard’s notes
    • Buff
      Flametongue TotemFlametongue Totem no longer has a duration and is instantly replaced when placing another totem.Blizzard’s notes
    • Buff
      Flametongue TotemFlametongue Totem is no longer able to be stacked by repeatedly casting Flametongue Totem.Blizzard’s notes
    • Change
      Windfury TotemWindfury Totem: Buff from this spell now displays as “Windfury Totem” instead of “Windfury Totem Passive”.Blizzard’s notes
    • Change
      Flametongue TotemFlametongue Totem: Buff from this spell now displays as “Flametongue Totem” instead of “Flametongue Totem Effect”.Blizzard’s notes
    • Nerf
      Flametongue TotemFlametongue Totem no longer stacks with Flametongue Weapon.Blizzard’s notes
    • Nerf
      Flametongue TotemFlametongue Totem no longer stacks with Windfury Totem.Blizzard’s notes
    • Nerf
      Windfury TotemTranquil Air Totem, Windfury Totem, and Grace of Air Totem no longer stack together even if used by different Shamans in the same group.Blizzard’s notes
    • Elemental
    • Buff
      Lava BurstLava Burst damage on ranks 1 and 2 increased to be about 10% more base damage than the Lightning Bolt rank learned around the same level.Blizzard’s notes
    • Change
      Elemental FurySwapped the positions of the Elemental Fury (Row 3) and Elemental Alacrity (Row 6) talents.Developers’ note: Critical Strike damage increases early on in trees are exciting for other specializations, but its not as exciting for the core specialization while leveling, since they don’t have enough critical strike chance to really appreciate it. So we’re moving one of the better talents for Elemental Shaman functionality, earlier in the tree, to allow them to feel like they’re hitting important progression moments (something Elemental has lacked in the early levels). We understand that this affects Enhancement Shaman’s critical strike damage with spells, but we will use this room created to add more to Enhancement Shaman in the future.Blizzard’s notes
    • Enhancement
    • Nerf
      Rage of the Far Seer (Row 7) no longer increases the Shaman’s Spell Casting Speed.Developers’ note: Rage of the Far Seer’s spell casting speed was not necessary to include for the core functionality of this ability. So we removed it.Blizzard’s notes
    • Restoration
    • Buff
      RiptideCorrected an issue and now Riptide can land critical hits.Blizzard’s notes
    Druid4 buffs4 other changes
    • Buff
      RejuvenationCorrected an issue and now Rejuvenation can land critical hits.Blizzard’s notes
    • Buff
      TranquilityCorrected an issue and now Tranquility can land critical hits.Blizzard’s notes
    • Buff
      WrathWrath base damage increased ~50%.Blizzard’s notes
    • Change
      ThornsThorns will now dynamically update its values based on the caster’s spell power. If the caster cannot be found or is too far away, Thorns reverts to its base values.Blizzard’s notes
    • Feral
    • Change
      MangleMangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability. All talents referencing Mangle now reference Primal Bite.Blizzard’s notes
    • Change
      Primal FuryThe Primal Fury talent has been renamed and the icon replaced with the original Blood Frenzy name and icon.Blizzard’s notes
    • Change
      Feral ChargeFixed a bug where Feral Charge (Cat) could be cast on allies.Blizzard’s notes
    • Restoration
    • Buff
      Wild GrowthCorrected an issue and now Wild Growth can land critical hits.Blizzard’s notes
    Priest4 buffs3 other changes
    • Buff
      RenewCorrected an issue and now Renew can land critical hits.Blizzard’s notes
    • Change
      Power WordPower Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.Blizzard’s notes
    • Gnome
    • Buff
      Contingency PlanCorrected an issue and now Contingency Plan can land critical hits.Blizzard’s notes
    • Buff
      Confounding FlashConfounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.Blizzard’s notes
    • Night Elf
    • Change
      StarshardsStarshards now correctly gains resistance to spell pushback from the Twilight Focus talent.Blizzard’s notes
    • Undead
    • Buff
      Dark SacrificeDark Sacrifice no longer breaks Crowd Control that breaks on damage.Blizzard’s notes
    • Change
      Dark SacrificeDark Sacrifice’s tooltip now correctly displays that the Mana gained from the ability scales with Spirit.Blizzard’s notes
    Hunter3 buffs2 nerfs1 other changes
    • Pets
    • Buff
      Tame BeastTame Beast no longer works on Beasts that are higher than the Hunter’s level.Blizzard’s notes
    • Change
      Sonic Blast ability now properly available to Bat pets.Blizzard’s notes
    • Nerf
      Furious Howl Attack Power bonus reduced 40%.Blizzard’s notes
    • Marksmanship
    • Nerf
      Lone WolfTalenting out of Lone Wolf will no longer cause the Hunter to have -4% damage while their pet is active.Blizzard’s notes
    • Survival
    • Buff
      Lacerating StrikesCorrected an issue and now Lacerating Strikes can land critical hits.Blizzard’s notes
    • Buff
      Strider KickStrider Kick now increases movement speed by 30% for 3 seconds.Blizzard’s notes
    Warrior2 buffs3 nerfs
    • Buff
      Sunder ArmorSunder Armor: Corrected the threat values on all ranks, including a small increase to threat generated from Attack Power.Blizzard’s notes
    • Arms
    • Buff
      BloodthrillBloodthrill’s chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).Blizzard’s notes
    • Nerf
      BloodthrillBloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.Blizzard’s notes
    • Nerf
      SlamSlam’s cooldown has been increased to 18 seconds (was 15 seconds).Blizzard’s notes
    • Nerf
      Improved SlamImproved Slam now reduces the cooldown of Slam by 1.5/3 seconds.Blizzard’s notes
    Mage4 buffs
    • Buff
      Arcane MissilesArcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.Blizzard’s notes
    • Fire
    • Buff
      Wake of FireWake of Fire buff duration has been increased to 30 seconds (was 20 seconds).Developers’ note: Wake of Fire was difficult to make proper use of while leveling, due to the Mage needing to restore mana between combat. The increased duration should help smooth out the experience.Blizzard’s notes
    • Buff
      Hot StreakHot Streak buff duration has been increased to 20 seconds (was 15 seconds).Blizzard’s notes
    • Buff
      IgniteIgnite no longer double dips on % damage increase modifiers.Blizzard’s notes
    Warlock4 other changes
    • Change
      Life TapTooltip of Life Tap has been updated to correctly display the amount of Life converted, and only states that it scales with Spirit.Blizzard’s notes
    • Change
      Voidwalker Sacrifice now correctly scales with 10% of the Warlock’s spell healing.Blizzard’s notes
    • Demonology
    • Change
      Metamorphosis : Demon ChargeRemoved from the spellbook.Seen in the game files
    • Change
      Metamorphosis : Demonic HowlRemoved from the spellbook.Seen in the game files
    Gnome1 buffs1 other changes
    • Change
      Changed Eureka on every class to a 10% discount on Mana, Rage, or Energy abilities.Blizzard’s notes
    • Racial
    • Buff
      Eureka!10% instead of 40%.Seen in the game files
    Rogue1 other changes
    • Change
      Sap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.Blizzard’s notes
    Human1 other changes
    • Change
      Will to SurviveChanged the Will to Survive visual to match Dispel Magic instead of Will of the Forsaken.Blizzard’s notes

    Items 66 new items, 248 changed items

    Blizzard’s posts: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab), Beta is Up - Development Notes Posted (opens in a new tab)

  16. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.69913, so any plan you made still holds. Nothing for classes or gear moved in the game files.

    • Fixed some display issues and stability issues on Macs.
    • Controller navigation should now work more properly in the character selection screen if you launch with gamepad active.
    • You can now interact with items that give you quests on gamepad.

    Blizzard’s post: Beta Client Update - 23 September (opens in a new tab)

  17. A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.69893, so any plan you made still holds. Nothing for classes or gear moved in the game files.

  18. The first complete client: it adds 439 spells and racials that the earlier files lacked.

  19. The first beta client files this site has. It is the starting point the later builds are compared with.

The data of this site is read from Forever beta 1.60.1.70532. A line marked “Seen in the game files” is the difference between two client builds, one marked “Sent by the server” is a hotfix read from the game client’s own cache; the buff and nerf labels are this site’s reading of the numbers.

Source and build
official

Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70425) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.