Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70425) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Patch notes
What each beta build changed, class by class, newest first. Open a class to see its buffs, nerfs and other changes.
Official sourceBeta development notes (opens in a new tab on Blizzard’s site)
Blizzard postsOct 15 - WoW Forever Stress Test 21 October18 posts
- WoW Forever Stress Test 21 October (opens in a new tab)16 replies
- Beta Realm Maintenance - 15 October (opens in a new tab)78 replies
- Beta Maintenance - 14 October (opens in a new tab)63 replies
- Beta Realm Maintenance - 8 October (opens in a new tab)66 replies
- Brief Beta Realm Maintenance - 6 October (opens in a new tab)46 replies
- Brief Realm Maintenance - 6 October (opens in a new tab)8 replies
- Warrior Updates in Today's Beta Build (opens in a new tab)25 replies
- Beta Service Issue - 2 October (opens in a new tab)2 replies
- Legacy Points for Beta Testing (opens in a new tab)13 replies
- Beta Update Maintenance - Evening of 1 October (opens in a new tab)240 replies
A quiet build: talents, spells, racials and items did not change.
A small update: talents, spells and racials did not change. Items: 23 new.
Items 23 new items
An update with 10 buffs, 11 nerfs and 32 other changes; 7 classes are touched, most of all Shaman, Paladin and Priest. 4 new talents and 4 talents gone. Items: 6 new and 318 changed. Blizzard's notes also cover gamepad support, items, legacy system, quests and player versus player.
- Added a new tutorial experience for new players.
- Improved control over Lighting ‘Bloom Intensity’ in options to be a slider that has moved to the ‘Advanced’ graphics section.
- Added ‘Auto Attack/Auto Shot’ setting. If enabled, Hunters will automatically switch between auto attack and auto shot. This is now also supported for gamepad.
- Racial abilities have been updated.
Shaman1 buffs3 nerfs8 other changes
- Talents
- Change
Tidal FocusMoved from tier 2 to tier 1.Seen in the game files - Change
Totemic FocusMoved from tier 1 to tier 2.Seen in the game files - Change
Elemental MasteryNew talent: Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by -0.5.1 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Seen in the game files - Change
Lava BurstMoved from tier 7 to tier 5.Seen in the game files - Change
EarthboundMoved from tier 5 to tier 4.Seen in the game files - Change
Elemental WardingMoved from tier 2 to tier 3.Seen in the game files - Change
Elemental AlacrityMoved from tier 3 to tier 2.Seen in the game files - ChangeCall of ThunderRemoved from the tree.Seen in the game files
- Nerf
Elemental Reach20 instead of 15.Seen in the game files - Elemental
- Nerf
Lava Burst107 to 139 instead of 143 to 185.Seen in the game files - Nerf
Elemental Reach20 instead of 15.Seen in the game files - Elemental Combat
- Buff
Fire NovaCost 375 Mana instead of 520 Mana; 226 to 252 instead of 396 to 442. (rank 5)Seen in the game files
Paladin4 nerfs6 other changes
- Talents
- Nerf
Improved Seals1% instead of 3%.Seen in the game files - Nerf
Shield Specialization4% instead of 6%.Seen in the game files - Protection
- Change
RevokeNew in this build: Remove target party or raid member's Salvation or Mass Salvation.Seen in the game files - Change
SalvationNew in this build: Reduces all threat generated by target party member by 30% for 1 hour.Seen in the game files - Change
Mass SalvationNew in this build: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.Seen in the game files - ChangeBlessing of SalvationRemoved from the spellbook.Seen in the game files
- ChangeGreater Blessing of SalvationRemoved from the spellbook.Seen in the game files
- Nerf
Righteous Fury90% instead of 60%. (rank 2)Seen in the game files - Nerf
Seal of FuryTrained at level 26 instead of 25. (rank 3)Seen in the game files - Holy
- ChangeSense UndeadRemoved from the spellbook.Seen in the game files
Priest1 nerfs6 other changes
- Talents
- Change
Dark InspirationNew talent: Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.Seen in the game files - Change
Improved Mind BlastMoved from tier 3 to tier 2.Seen in the game files - Change
Mental StrengthMoved from tier 4 to tier 2.Seen in the game files - Change
Improved Power Word: ShieldMoved from tier 2 to tier 3.Seen in the game files - ChangeImproved FadeRemoved from the tree.Seen in the game files
- ChangeShadow AffinityRemoved from the tree.Seen in the game files
- Shadow Magic
- Nerf
Devouring PlagueCooldown 24 sec instead of 1 min. (rank 6)Seen in the game files
Mage1 nerfs4 other changes
- Talents
- Change
Missile BarrageMoved from tier 4 to tier 1.Seen in the game files - Change
Arcane Blast30 to 34 instead of 50 to 58; 15% instead of 10%; 15 instead of 8.Seen in the game files - Change
Arcane WrathNew talent: Launches a projectile of pure Arcane energy at the enemy target, causing 108 to 132 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.Seen in the game files - Nerf
Ice Lance200% instead of 300%.Seen in the game files - Frost
- Change
Frost BlastNew in this build: Quickly launch a weak blast of frost at the enemy, causing 73 to 81 Frost damage and slowing movement speed by 40% for 9 sec.Seen in the game files
Warlock3 other changes
- Talents
- Change
Grim ReachNew talent: Increases the range of your Affliction spells by 20%.Seen in the game files - ChangeMaledictionRemoved from the tree.Seen in the game files
- Demonology
- Change
Portal of SummoningCost 100% of base mana instead of 12% of base mana; Cooldown 1 hr instead of 2 min.Seen in the game files
Orc1 buffs1 nerfs1 other changes- Racial
- Buff
Shatter Curse5% instead of 15%.Seen in the game files - Change
SavageNew racial: Increases your critical strike chance with all spells and abilities by 1%.Seen in the game files - Nerf
Blood FuryCooldown 3 min instead of 2 min.Seen in the game files
High Order Skyborne2 buffs1 other changes- Racial
- Buff
Walk on AirCooldown 1.5 min instead of 2 min.Seen in the game files - Buff
Wind Blessed3% instead of 1%.Seen in the game files - Change
Read LeylineNew racial: Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.Seen in the game files
Tauren2 buffs- Racial
- Buff
Endurance2% instead of 1%.Seen in the game files - Buff
War StompCooldown 1.5 min instead of 2 min.Seen in the game files
Windshaper Skyborne2 buffs- Racial
- Buff
Walk on AirCooldown 1.5 min instead of 2 min.Seen in the game files - Buff
Wind Blessed3% instead of 1%.Seen in the game files
Hunter1 other changes
- Marksmanship
- Change
Multi-ShotCast Instant instead of 0.5 sec cast.Seen in the game files
Druid1 nerfs
- Feral Combat
- Nerf
Shred80 instead of 180. (rank 5)Seen in the game files
Human1 other changes- Racial
- Change
RuthlessNew racial: Increases your critical strike chance with all spells and attacks by 2%.Seen in the game files
Dwarf1 other changes- Racial
- Change
Earth FuryNew racial: Increases your critical strike bonus to damage and healing by 2%.Seen in the game files
Undead1 buffs- Racial
- Buff
Touch of the Grave30% instead of 10%.Seen in the game files
Troll1 buffs- Racial
- Buff
Regeneration20% instead of 10%; 20% instead of 10%.Seen in the game files
Items 6 new items, 318 changed items
Blizzard’s post: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab)
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70338, so any plan you made still holds. Nothing for classes or gear moved in the game files.
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70334, so any plan you made still holds. Nothing for classes or gear moved in the game files.
A small update: talents, spells and racials did not change. Items: 3 new.
Items 3 new items
An update with 12 buffs, 9 nerfs and 44 other changes; 8 classes are touched, most of all Warrior, Druid and Hunter. 3 new talents and 4 talents gone. Items: 21 new and 153 changed. Blizzard's notes also cover items, player versus player, professions, quests and user interface.
- Now available for testing: the new City of Dalaran dungeon.
- Players will once again be able to swap multiple weapons within the same GCD, for example via a macro to swap from a two-handed weapon, to a sword and shield.
- The experience earned from killing creatures in dungeons has been increased by approximately 20%.
- Fixed a bug that reduced XP granted to players who were in a party with higher-level players killing lower-level enemies.
- Developers’ notes: There have been several bugs in the calculation of Rage gained from taking damage, and the bugs are fixed in this build. The typical Warrior or Druid should be gaining more Rage from taking damage.
- Fixed a bug where the Rage calculation was incorrectly using the player’s health to determine Rage gained, instead of an expected creature’s health. This incorrectly resulted in less Rage earned while wearing more Stamina gear.
Warrior2 buffs2 nerfs19 other changes
- Change
Demoralizing ShoutDemoralizing Shout: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.Blizzard’s notes - Arms
- Change
Deep WoundsDeep Wounds is once again a required talent to reach Impale.Blizzard’s notes - Change
Deep WoundsFixed a bug where Deep Wounds was scaling with attack power for your Offhand weapon.Developers’ note: Deep Wounds does not scale with Attack Power but is a rolling DoT compared to Classic/Vanilla.Blizzard’s notes - Talents
- Buff
Bloodthirst45% instead of 35%.Seen in the game files - Change
Furious PrecisionNew talent: Increases your chance to hit with off-hand attacks by 10%.Seen in the game files - Change
Focused RageMoved from tier 6 to tier 5.Seen in the game files - Change
BastionMoved from tier 5 to tier 6.Seen in the game files - Change
Improved Shield BashMoved from tier 5 to tier 4.Seen in the game files - Change
Improved DisarmMoved from tier 4 to tier 3.Seen in the game files - Change
Improved RevengeMoved from tier 3 to tier 2.Seen in the game files - Change
Improved BloodrageMoved from tier 2 to tier 1.Seen in the game files - Change
AnticipationMoved from tier 1 to tier 2.Seen in the game files - Change
Improved Berserker RageMoved from tier 6 to tier 5.Seen in the game files - Change
Lingering RageNew talent: Increases the time before your Rage begins to decay after leaving combat by 0 sec.Seen in the game files - Change
Gore DrinkerNew talent: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.1% of your maximum Health.Seen in the game files - Change
Iron WillMoved from tier 2 to tier 1.Seen in the game files - ChangePrecisionRemoved from the tree.Seen in the game files
- ChangeImproved CleaveRemoved from the tree.Seen in the game files
- ChangeBoundless RageRemoved from the tree.Seen in the game files
- ChangeToughnessRemoved from the tree.Seen in the game files
- Nerf
Dual Wield Specialization5% instead of 10%.Seen in the game files - Nerf
Raging Blows3 instead of 2.Seen in the game files - Fury
- Buff
Berserker RageTrained at level 30 instead of 32.Seen in the game files
Druid3 buffs2 nerfs6 other changes
- BuffAdditional Rage generated from landing Critical Strikes increased to 100% increased Rage (Was 75%).Blizzard’s notes
- BuffBear Form and Dire Bear FormBear Form and Dire Bear Form: Threat bonus increased to 50% from 30%.Blizzard’s notes
- BuffThe effects that override shapeshifting now more closely resemble Classic wow.Developers’ note: The Druid’s form is a critical piece of information in combat and preserving the ability for players to see what form the Druid is currently in is important. We appreciate the desire for Druid players to still transform, so there are effects that will still work, it is just now much more limited and largely based on if that transform has other benefits (for example, Noggenfogger Elixir will still transform you because it lets you breathe underwater.)Blizzard’s notes
- Change
Cat FormFixed a bug where Druids couldn’t use Mana Potions while in Bear/Dire Bear/Cat Form.Blizzard’s notes - Change
Cat FormFixed an issue where Cat Form was reducing your maximum health.Blizzard’s notes - Change
Demoralizing RoarDemoralizing Roar: Fixed an issue where it generated no threat. Now puts some threat on all affected targets.Blizzard’s notes - Change
WrathWrath: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes - Nerf
ThornsThe base damage of Thorns has been returned to the Vanilla WoW values and the spell power ratio has been reduced to 6% (was 13.3%).Blizzard’s notes - Feral
- ChangePredatory InstinctsPredatory Instincts: This talent has been renamed “Natural Instinct” and now also increases spell healing by 12/25% of Intellect.Blizzard’s notes
- Change
Thick HideThick Hide: This talent is now properly implemented in code, rather than script, resolving some bugs with equipping gear while shapeshifted not triggering it.Blizzard’s notes - Nerf
Shifting PowerShifting Power can no longer be used while already at Full Energy.Blizzard’s notes
Hunter5 buffs2 nerfs3 other changes
- Buff
DisengageDisengage: Threat reduction was intended to be doubled but was missed. Now implemented.Blizzard’s notes - ChangeFixed a bug causing Hunter pets to gain health repeatedly when low health.Blizzard’s notes
- Beast Mastery
- Buff
Unleashed FuryUnleashed Fury now correctly increases your pet’s damage.Blizzard’s notes - Marksmanship
- Buff
Improved Concussive ShotImproved Concussive Shot now has the correct chance to activate.Blizzard’s notes - Survival
- Buff
Improved Wing ClipImproved Wing Clip now has the correct chance to activate and reduced chance to activate if using ranks substantially below your current level.Blizzard’s notes - Buff
Expose PreyExpose Prey now lasts 10 sec (was 5).Blizzard’s notes - Change
Immolation TrapCost No cost instead of 245 Mana; Cooldown No cooldown instead of 30 sec; Range 10 yd range instead of No range. (rank 5)Seen in the game files - ChangeImmolation Trap EffectRemoved from the spellbook.Seen in the game files
- Nerf
EntrapmentEntrapment now correctly has diminishing returns.Blizzard’s notes - Nerf
EntrapmentEntrapment now correctly only activates on Frost Trap’s initial activation, not periodically.Blizzard’s notes
Shaman1 buffs5 other changes
- Change
Flametongue TotemFlametongue Totem will now correctly use the target’s attack speed if they are Shapeshifted, instead of using the speed of their equipped weapon.Blizzard’s notes - Change
Lightning BoltLightning Bolt: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes - Elemental
- Buff
Elemental FocusElemental Focus is no longer activated and immediately consumed when using Fire Nova.Blizzard’s notes - Restoration
- Change
Water ShieldWater Shield now accurately displays the mana restored in the buff tooltip.Blizzard’s notes - Change
Water ShieldWater Shield no longer says it has a 15 second cooldown (it didn’t have one).Blizzard’s notes - Change
Mana Tide TotemMana Tide Totem will once again display its visual when pulsing.Blizzard’s notes
Priest1 buffs2 nerfs2 other changes
- Change
SmiteSmite: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.Blizzard’s notes - ChangeLesser Heal and HealLesser Heal and Heal: The base points of ranks 1-3 of Lesser Heal and ranks 1-2 of Heal have been adjusted to make the growth rate of this family of spells up to Heal Rank 3 more consistent, and new ranks always an upgrade.Blizzard’s notes
- Discipline
- Buff
HealHealing done by Penance has been increased on Penance ranks 2 and 4.Blizzard’s notes - Nerf
PenanceReduced Penance spell damage and healing to resolve a bug where it was being treated like a 3-second channel instead of a 2 -second channel.Blizzard’s notes - Nerf
PenanceAdjusted Penance mana costs so that it has a consistent advantage in mana efficiency over the Heal/Greater Heal family of spells. Rank 1 mana cost was increased by 50%.Blizzard’s notes
Mage4 other changes
- Change
ImpactFixed an issue where Impact could proc off of Flamestrike’s periodic damage.Blizzard’s notes - Change
FrostboltFrostbolt: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes - Change
FireballFireball: The base points and points per level of ranks 1-5 of this spell have been adjusted to make the growth rate of ranks 1-6 more consistent, and new ranks always an upgrade.Blizzard’s notes - Change
Arcane MissilesArcane Missiles: The base points and points per level of ranks 1-3 of this spell have been adjusted to make the growth rate of ranks 1-4 more consistent, and new ranks always an upgrade.Blizzard’s notes
Warlock3 other changes
- ChangeA Warlock’s current pet will now be stunned while summoning a new pet.Blizzard’s notes
- Change
Shadow BoltShadow Bolt: The base points and points per level of ranks 1-4 of this spell have been adjusted to make the growth rate of ranks 1-5 more consistent, and new ranks always an upgrade.Blizzard’s notes - Demonology
- Change
Demonic BrandDemonic Brand bonus pet damage now only does high threat when it deals Shadow damage.Blizzard’s notes
Paladin1 nerfs1 other changes
- Change
Retribution AuraFixed an issue with Retribution Aura that caused it to use the target being struck’s spell power instead of the casting Paladin’s spell power.Blizzard’s notes - Nerf
Retribution AuraThe base damage of Retribution Aura has been returned to the Vanilla WoW values (about a 33% reduction) and the spell power ratio has been reduced to 6% (was 13.3%).Blizzard’s notes
Undead1 other changes- Change
Will of the ForsakenFixed an issue where Will of the Forsaken could sometimes not be used while asleep or charmed.Blizzard’s notes
Items 21 new items, 153 changed items
Blizzard’s post: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab)
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70235, so any plan you made still holds. Nothing for classes or gear moved in the game files.
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70205, so any plan you made still holds. Nothing for classes or gear moved in the game files.
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70170, so any plan you made still holds. Nothing for classes or gear moved in the game files.
A hotfix with 9 buffs, 6 nerfs and 10 other changes; only Warrior is touched.
Warrior9 buffs6 nerfs10 other changes
- BuffAdditional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).Blizzard’s notes
- Change
Dual Wield SpecializationFixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.Developers’ note: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.Blizzard’s notes - Fury
- Buff
Raging BlowsRaging Blows now reduces the Rage cost of your Cleave and Whirlwind abilities by 3.Blizzard’s notes - Buff
EnrageEnrage is no longer required to reach the Flurry talent.Blizzard’s notes - Buff
Improved Berserker RageImproved Berserker Rage moved to Row 5 of Fury (Was Row 6).Blizzard’s notes - Buff
BloodthirstBloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).Blizzard’s notes - Change
Lingering RageNew Talent Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.Blizzard’s notes - ChangeImproved CleaveThe Improved Cleave talent has been removed.Blizzard’s notes
- ChangeBoundless RageThe Boundless Rage talent has been removed.Blizzard’s notes
- Change
Furious PrecisionNew Talent Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.Blizzard’s notes - Change
Death WishDeath Wish is now required to reach the Flurry talent.Blizzard’s notes - Change
Gore DrinkerNew Talent Gore Drinker in Row 6 of Fury, requires the Enrage talent. Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health.Blizzard’s notes - Nerf
Booming VoiceBooming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.Blizzard’s notes - Nerf
Unbridled WrathUnbridled Wrath no longer grants twice as much Rage to two-handed weapons.Blizzard’s notes - Nerf
Blood CrazeBlood Craze no longer activates off of Bloodthirst casts.Blizzard’s notes - Nerf
Raging BlowsRaging Blows no longer causes your Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.Blizzard’s notes - Nerf
Dual Wield SpecializationDual Wield Specialization no longer grants hit to your off-hand attacks.Blizzard’s notes - Nerf
Berserker RageBerserker Rage is now available at level 30 (Was 32)Blizzard’s notes - Protection
- Buff
Improved BloodrageImproved Bloodrage moved to Row 1 (Was Row 2).Blizzard’s notes - Buff
Improved RevengeImproved Revenge moved to Row 2 (Was Row 3).Blizzard’s notes - Buff
Improved DisarmImproved Disarm moved to Row 3 (Was Row 4).Blizzard’s notes - Buff
Improved Shield BashImproved Shield Bash moved to Row 4 (Was Row 5).Blizzard’s notes - Change
Iron WillIron Will moved to the Row 1 of Protection (Was Row 2 of Fury).Blizzard’s notes - Change
AnticipationAnticipation moved to Row 2 (Was Row 1).Blizzard’s notes - ChangeToughnessToughness has been removed.Blizzard’s notes
Blizzard’s post: Warrior Updates in Today's Beta Build (opens in a new tab)
- Buff
An update with 12 buffs, 5 nerfs and 27 other changes; 9 classes are touched, most of all Druid, Hunter and Mage. Items: 3 new and 105 changed. Blizzard's notes also cover cooldown manager, gamepad support, player versus player, professions and quests.
- Players can now level up to a maximum of level 30.
- New Dungeon - Excavation Site: Wetlands (26-31).
- There are now barbershops in Darnassus and Thunder Bluff, all barbershops now have barbers working at them, and city guards will give directions to barbershops.
Druid3 buffs8 other changes
- Buff
Bear FormBear Form and Dire Bear Form now generate 75% increased Rage when landing a Critical Strike.Blizzard’s notes - Buff
Faerie FireFaerie Fire no longer resets your swing timer when used.Blizzard’s notes - Change
SwipeFixed a bug causing Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid’s attack power.Developers’ note: The tooltip will not update correctly until a future update.Blizzard’s notes - ChangeTiger’s FuryTiger’s Fury has been removed.Blizzard’s notes
- ChangeAll Shapeshift Forms are now IMMUNE to Disarm effects.Developers’ note: This is a gameplay adjustment to match how it felt in original WoW. If a Druid gets disarmed before entering a form, their form will not remove the Disarm effect, and they will also deal reduced damage for the duration of the disarm effect, so disarming a Druid before they shift will result in them dealing reduced damage.Blizzard’s notes
- Feral
- Buff
Primal BitePrimal Bite: Threat generated by this ability has been roughly doubled.Blizzard’s notes - ChangeKing of the JungleThe King of the Jungle talent has been removed.Blizzard’s notes
- ChangeTiger’s FuryTiger’s Fury has been removed.Blizzard’s notes
- Change
Shifting PowerConnected to Shredding Attacks in the 4th row is a new talent - Shifting Power. Cat Form Only. 16 second cooldown. Costs 55% of Base Mana. Instantly convert 55% of Base Mana into 40 Energy. Shifting Power’s cost is reduced by effects that reduce the cost of Shapeshifting. Shifting Power costs the same amount of Mana as Cat Form.Blizzard’s notes - Change
Improved Shifting PowerConnected to Shifting Power in the 5th row is a new talent - Improved Shifting Power. Reduces the cooldown of your Shifting Power spell by 4/8 seconds.Blizzard’s notes - Feral Combat
- ChangeTiger's FuryRemoved from the spellbook.Seen in the game files
Hunter2 buffs3 other changes
- Marksmanship
- Buff
Sniper ShotThe 31st talent Sniper Shot now has a 45-yard Range and increases the range of your next 3 shots made within 10 seconds by 10 yards.Blizzard’s notes - Change
Improved StingsIcon for Improved Stings changed to be more Vanilla feeling.Blizzard’s notes - Survival
- Buff
DeflectionDeflection’s Parry increase changed to 1/2/3/4/5% (Was 2/4/6/8/10%).Blizzard’s notes - ChangeIcon for Predator’s Edge changed to be more Vanilla feeling.Blizzard’s notes
- Pets
- ChangeAggressive Mode has been brought back and can be found under the pet tab in your spell book.Developers’ note: There were some tameable beasts with ranks of pet abilities that were too high level for that creature. They have all been fixed. This could result in a bug where your pet “forgot” the pet ability which should not happen after this fix.Blizzard’s notes
Mage1 buffs1 nerfs3 other changes
- NerfAll Mage scrolls from comprehension have had an additional balance pass and can no longer be cast while moving.Blizzard’s notes
- Fire
- Buff
Improved ScorchImproved Scorch’s Fire Vulnerability will not roll a second time to see if it resists.Blizzard’s notes - ChangeHot StreakHot Streak has been renamed to Heating Up, since it is no longer dependent on having a ‘streak’.Blizzard’s notes
- Change
CombustionThe number of charges of Combustion has returned to 3 (was 4).Blizzard’s notes - Frost
- ChangeWinter’s Chill’s application does not roll to see if it is resisted, since the original spell needed to hit.Blizzard’s notes
Warlock1 nerfs4 other changes
- Change
Drain SoulDrain Soul is now correctly interrupted if the Warlock begins casting another spell.Blizzard’s notes - Change
HellfireHellfire can now critically strike.Blizzard’s notes - NerfThe Incubus pet model has been replaced with a lower resolution model.Blizzard’s notes
- Affliction
- ChangeSoul HarvestingSoul Harvesting has been renamed to Soul Harvest. It now correctly grants its 50/100% increase to Mana regeneration.Blizzard’s notes
- Pets
- ChangeAggressive Mode is back and can be found under the pet tab in your spell book.Blizzard’s notes
Priest2 buffs2 other changes
- Change
Devouring PlagueDevouring Plague can now correctly critically strike.Blizzard’s notes - Change
Shadow Word: DeathFixed an issue where Shadow Word: Death was always benefitting from the Early Demise talent regardless of the target’s health %.Blizzard’s notes - Discipline
- Buff
Inner FocusInner Focus no longer applies its Critical Strike increase to Periodic Effects.Blizzard’s notes - Shadow
- Buff
Shadow WeavingShadow Weaving can no longer fail to apply.Blizzard’s notes
Shaman2 buffs2 other changes
- Buff
Ghost WolfGhost Wolf should now be more visible while in well-lit areas.Blizzard’s notes - Change
Disease Cleansing TotemFixed an issue where Disease Cleansing Totem wasn’t a 5-minute duration.Blizzard’s notes - Change
Totemic RecallFixed an issue where Totemic Recall was not restoring Mana.Blizzard’s notes - Enhancement
- Buff
Flametongue Weapon32 to 101 instead of 31 to 100. (rank 6)Seen in the game files
Warrior2 buffs1 nerfs1 other changes
- BuffPlayers now generate 75% increased Rage when landing a critical strike with a basic attack.Blizzard’s notes
- Change
RendRend and Sunder Armor will now instantly tap enemies to the Warrior.Blizzard’s notes - Nerf
Heroic StrikeQueueing Heroic Strike will no longer increase off-hand hit chance.Blizzard’s notes - Arms
- Buff
Spearing StrikeSpearing Strike no longer requires a 2handed weapon. Spearing Strike requires Battle Stance.Blizzard’s notes
Paladin1 nerfs1 other changes
- Retribution
- Change
Champion of the LightChampion of the Light’s Intellect to Spell Damage ratio changed to 20/40/60% (Was 33/66/100%).Developers’ note: Champion of the Light had a tooltip issue saying it increased Healing; it did not. This tooltip has been removed.Blizzard’s notes - Talents
- Nerf
Holy Shield30% instead of 20%.Seen in the game files
Rogue2 other changes
- Change
Expose ArmorFixed an issue where Expose Armor missing would cause you to lose all of your combo points.Blizzard’s notes - Subtlety
- Change
SetupSetup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.Blizzard’s notes
Gnome1 nerfs- Nerf
Eureka!Eureka! no longer benefits periodic effects at all. Channeled spells do not count as periodics.Blizzard’s notes
Undead1 other changes- Change
CannibalizeCannibalize cannot be used if the caster is IMMUNE to Physical damage.Blizzard’s notes
Items 3 new items, 105 changed items
Blizzard’s post: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab)
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70058, so any plan you made still holds. Nothing for classes or gear moved in the game files.
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.70009, so any plan you made still holds. Nothing for classes or gear moved in the game files.
An update with 30 buffs, 10 nerfs and 26 other changes; 9 classes are touched, most of all Paladin, Shaman and Druid. 1 talent gone. Items: 66 new and 248 changed. Blizzard's notes also cover cooldown manager, gamepad support and items.
- If you have not recently changed your talents, the cost is now 1 silver to re-spec. This is temporary for the Beta only. After your first talent reset, the subsequent cost will be much higher, but it will drop to 1 silver after 1 hour has passed.
Paladin7 buffs1 nerfs8 other changes
- Buff
Righteous FuryRighteous Fury: Holy threat increase increased to 60% (was 90%).Blizzard’s notes - Change
Retribution AuraRetribution Aura will now dynamically update its values based on the caster’s spell power.Blizzard’s notes - Change
Flash of LightFixed a bug causing the Flash of Light cast animation to not play at the end of the spell cast.Blizzard’s notes - Change
ConsecrationFixed various issues with Consecration. Fixed an issue where Consecration would fail to apply its increased damage effect to some targets. Fixed an issue where Consecration’s Z axis wasn’t functioning consistently. Fixed an issue where Consecration could pull targets vertically above or below the caster.Blizzard’s notes - Change
Holy StrikeHoly Strike’s % of weapon damage per rank changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%). Developers’s notes: This increases Holy Strike’s damage at all points while leveling, and increases how much it contributes to your rotation. Early ranks of Holy Strike didn’t always feel like an upgrade when purchasing a new rank, and we wanted to adjust that.Blizzard’s notes - ChangeFixed a bug with Echo of Justice, causing it to have a higher than intended chance to activate.Blizzard’s notes
- Holy
- Buff
Holy StrikeHoly Strike’s cooldown lowered to 10 seconds (was 12 seconds).Blizzard’s notes - BuffImproved Holy StrikeImproved Holy Strike removed from the Talent Tree.Developers’ note: Even though there are sometimes cases where talents feel ‘required’ by classes, like Relentless Strikes for Rogues, having one that reduces the cooldown of a core ability so early on in a healing talent tree made this feel like a talent that was required. So we’ve removed it and made its behavior baseline.Blizzard’s notes
- Buff
Holy PowerHoly Power now increases the Critical Strike chance of Holy Strike by 15% and retains all of its old effects.Blizzard’s notes - ChangeLight’s Vigil’s tooltip has been reorganized to make it more clear that the damage component is the only version that returns some of the Mana cost.Blizzard’s notes
- Retribution
- Buff
Two-Handed Weapon SpecializationTwo-Handed Weapon Specialization’s damage increase reduced to 2/4/6% (was 3/6/9%).Blizzard’s notes - Buff
Sacred ArbiterSacred Arbiter now increases the damage of Holy Strike by 20% (was 10%).Blizzard’s notes - Buff
Twist of LightTwist of Light now additionally reduces the Mana cost of your Seal spells by 20%.Blizzard’s notes - Change
VengeanceVengeance now activates off of non-periodic critical strikes.Blizzard’s notes - Nerf
VengeanceVengeance’s maximum stacks lowered to 3 (was 5).Blizzard’s notes - Talents
- ChangeCrusadeRemoved from the tree.Seen in the game files
Shaman5 buffs4 nerfs3 other changes
- Buff
Lightning BoltLightning Bolt: Damage on ranks 3 and 4 increased to make these spells always upgrades over previous ranks (despite changing cast times).Blizzard’s notes - Buff
Flametongue TotemFlametongue Totem no longer has a duration and is instantly replaced when placing another totem.Blizzard’s notes - Buff
Flametongue TotemFlametongue Totem is no longer able to be stacked by repeatedly casting Flametongue Totem.Blizzard’s notes - Change
Windfury TotemWindfury Totem: Buff from this spell now displays as “Windfury Totem” instead of “Windfury Totem Passive”.Blizzard’s notes - Change
Flametongue TotemFlametongue Totem: Buff from this spell now displays as “Flametongue Totem” instead of “Flametongue Totem Effect”.Blizzard’s notes - Nerf
Flametongue TotemFlametongue Totem no longer stacks with Flametongue Weapon.Blizzard’s notes - Nerf
Flametongue TotemFlametongue Totem no longer stacks with Windfury Totem.Blizzard’s notes - Nerf
Windfury TotemTranquil Air Totem, Windfury Totem, and Grace of Air Totem no longer stack together even if used by different Shamans in the same group.Blizzard’s notes - Elemental
- Buff
Lava BurstLava Burst damage on ranks 1 and 2 increased to be about 10% more base damage than the Lightning Bolt rank learned around the same level.Blizzard’s notes - Change
Elemental FurySwapped the positions of the Elemental Fury (Row 3) and Elemental Alacrity (Row 6) talents.Developers’ note: Critical Strike damage increases early on in trees are exciting for other specializations, but its not as exciting for the core specialization while leveling, since they don’t have enough critical strike chance to really appreciate it. So we’re moving one of the better talents for Elemental Shaman functionality, earlier in the tree, to allow them to feel like they’re hitting important progression moments (something Elemental has lacked in the early levels). We understand that this affects Enhancement Shaman’s critical strike damage with spells, but we will use this room created to add more to Enhancement Shaman in the future.Blizzard’s notes - Enhancement
- NerfRage of the Far Seer (Row 7) no longer increases the Shaman’s Spell Casting Speed.Developers’ note: Rage of the Far Seer’s spell casting speed was not necessary to include for the core functionality of this ability. So we removed it.Blizzard’s notes
- Restoration
- Buff
RiptideCorrected an issue and now Riptide can land critical hits.Blizzard’s notes
Druid4 buffs4 other changes
- Buff
RejuvenationCorrected an issue and now Rejuvenation can land critical hits.Blizzard’s notes - Buff
TranquilityCorrected an issue and now Tranquility can land critical hits.Blizzard’s notes - Buff
WrathWrath base damage increased ~50%.Blizzard’s notes - Change
ThornsThorns will now dynamically update its values based on the caster’s spell power. If the caster cannot be found or is too far away, Thorns reverts to its base values.Blizzard’s notes - Feral
- ChangeMangleMangle has been renamed Primal Bite. Its signature debuff has been removed, so the former name no longer accurately represented the ability. All talents referencing Mangle now reference Primal Bite.Blizzard’s notes
- ChangePrimal FuryThe Primal Fury talent has been renamed and the icon replaced with the original Blood Frenzy name and icon.Blizzard’s notes
- Change
Feral ChargeFixed a bug where Feral Charge (Cat) could be cast on allies.Blizzard’s notes - Restoration
- Buff
Wild GrowthCorrected an issue and now Wild Growth can land critical hits.Blizzard’s notes
Priest4 buffs3 other changes
- Buff
RenewCorrected an issue and now Renew can land critical hits.Blizzard’s notes - ChangePower WordPower Word: Shield can now always overwrite an existing Power Word: Shield on a target that does not have Weakened Soul.Blizzard’s notes
- Gnome
- Buff
Contingency PlanCorrected an issue and now Contingency Plan can land critical hits.Blizzard’s notes - Buff
Confounding FlashConfounding Flash now has a cast visual. The casting visual is now more Holy oriented than Arcane and the sounds have been updated to match.Blizzard’s notes - Night Elf
- Change
StarshardsStarshards now correctly gains resistance to spell pushback from the Twilight Focus talent.Blizzard’s notes - Undead
- Buff
Dark SacrificeDark Sacrifice no longer breaks Crowd Control that breaks on damage.Blizzard’s notes - Change
Dark SacrificeDark Sacrifice’s tooltip now correctly displays that the Mana gained from the ability scales with Spirit.Blizzard’s notes
Hunter3 buffs2 nerfs1 other changes
- Pets
- Buff
Tame BeastTame Beast no longer works on Beasts that are higher than the Hunter’s level.Blizzard’s notes - ChangeSonic Blast ability now properly available to Bat pets.Blizzard’s notes
- NerfFurious Howl Attack Power bonus reduced 40%.Blizzard’s notes
- Marksmanship
- Nerf
Lone WolfTalenting out of Lone Wolf will no longer cause the Hunter to have -4% damage while their pet is active.Blizzard’s notes - Survival
- Buff
Lacerating StrikesCorrected an issue and now Lacerating Strikes can land critical hits.Blizzard’s notes - Buff
Strider KickStrider Kick now increases movement speed by 30% for 3 seconds.Blizzard’s notes
Warrior2 buffs3 nerfs
- Buff
Sunder ArmorSunder Armor: Corrected the threat values on all ranks, including a small increase to threat generated from Attack Power.Blizzard’s notes - Arms
- Buff
BloodthrillBloodthrill’s chance to activate increased to 4/8/12/16/20% (was 2/4/6/8/10%).Blizzard’s notes - Nerf
BloodthrillBloodthrill only activates off of Main Hand melee attacks. This includes Cleave and Heroic Strike.Blizzard’s notes - Nerf
SlamSlam’s cooldown has been increased to 18 seconds (was 15 seconds).Blizzard’s notes - Nerf
Improved SlamImproved Slam now reduces the cooldown of Slam by 1.5/3 seconds.Blizzard’s notes
Mage4 buffs
- Buff
Arcane MissilesArcane Missiles no longer checks line of sight on each missile, just once at the beginning of the channel. So targets moving out of line of sight during the channel will not prevent the missiles.Blizzard’s notes - Fire
- BuffWake of FireWake of Fire buff duration has been increased to 30 seconds (was 20 seconds).Developers’ note: Wake of Fire was difficult to make proper use of while leveling, due to the Mage needing to restore mana between combat. The increased duration should help smooth out the experience.Blizzard’s notes
- BuffHot StreakHot Streak buff duration has been increased to 20 seconds (was 15 seconds).Blizzard’s notes
- Buff
IgniteIgnite no longer double dips on % damage increase modifiers.Blizzard’s notes
Warlock4 other changes
- Change
Life TapTooltip of Life Tap has been updated to correctly display the amount of Life converted, and only states that it scales with Spirit.Blizzard’s notes - ChangeVoidwalker Sacrifice now correctly scales with 10% of the Warlock’s spell healing.Blizzard’s notes
- Demonology
- ChangeMetamorphosis : Demon ChargeRemoved from the spellbook.Seen in the game files
- ChangeMetamorphosis : Demonic HowlRemoved from the spellbook.Seen in the game files
Gnome1 buffs1 other changes- ChangeChanged Eureka on every class to a 10% discount on Mana, Rage, or Energy abilities.Blizzard’s notes
- Racial
- Buff
Eureka!10% instead of 40%.Seen in the game files
Rogue1 other changes
- ChangeSap now correctly flags the Rogue for PvP when used on a target that is PvP flagged.Blizzard’s notes
Human1 other changes- Change
Will to SurviveChanged the Will to Survive visual to match Dispel Magic instead of Will of the Forsaken.Blizzard’s notes
Items 66 new items, 248 changed items
Blizzard’s posts: WoW Forever Beta Development Notes – Updated 15 October (opens in a new tab), Beta is Up - Development Notes Posted (opens in a new tab)
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.69913, so any plan you made still holds. Nothing for classes or gear moved in the game files.
- Fixed some display issues and stability issues on Macs.
- Controller navigation should now work more properly in the character selection screen if you launch with gamepad active.
- You can now interact with items that give you quests on gamepad.
Blizzard’s post: Beta Client Update - 23 September (opens in a new tab)
A quiet build. Talents, spells, racials and items are exactly as in 1.60.1.69893, so any plan you made still holds. Nothing for classes or gear moved in the game files.
The first complete client: it adds 439 spells and racials that the earlier files lacked.
The first beta client files this site has. It is the starting point the later builds are compared with.
The data of this site is read from Forever beta 1.60.1.70532. A line marked “Seen in the game files” is the difference between two client builds, one marked “Sent by the server” is a hotfix read from the game client’s own cache; the buff and nerf labels are this site’s reading of the numbers.